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Modeling in Discreet 3ds max 6 with George Maestri is a movie-based tutorial designed to help new and existing 3ds max users explore complex modeling in 3ds max. The training takes the user through the steps needed to model a complete human character, as well as a realistic automobile. Tools covered include polygonal and subdivision modeling, patch modeling, and NURBS modeling. Exercise files accompany the training, allowing you to follow along and learn at your own pace.
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