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Learn to create new worlds, both fanciful and totally realistic, for films with digital matte paintings in Photoshop.
Covers all the key aspects of V-Ray, the powerful rendering plug-in for Maya.
Build the skills you need to create stunning product visualizations in modo.
Learn basic level design techniques using the Unity3D game engine, and create environments that are fun to navigate, modular and easy to reuse, and highly interactive.
Introduces advanced features of the CINEMA 4D rendering and lighting toolsets.
Learn about shading and lighting realistic 3D renders with Cycles.
Covers the basics of rendering and lighting tools in Maya.
Shows how to master practical mental ray techniques for rendering models created in Maya.
George Maestri covers everything needed to texture, light, and render realistic scenes in 3ds max.
“I am in love with the After Effects program and have already started to apply some animation on our web pages. Even at this baby-steps stage, it looks awesome. You guys are the best thing that ever happened.” —Ida P.
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