Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.
Explores the major features in Unity and applies them to develop a sample game with a lush environment, fully animated characters, and some interactive gameplay.
Explore the world of modeling and texturing game props in 3ds Max, from cloning to painting textures.
“All of the instructors you have for graphics/3D/animation are great! Many of them remind me of the wonderful professors I have at my college, just a LOT more mobile!” —Michael M.
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