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These case studies show how to create four distinct and highly realistic textures, apply your own variations, and link your custom textures to materials in Maya.
Takes you through all the steps for creating concrete textures in Photoshop and Maya.
Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.
Discover how to create realistic brick textures from scratch in Photoshop.
Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).
Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.
Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.
Learn how to prepare and print your 3D models with Photoshop.
Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.
A practical guide to constructing 3D buildings that can be used to populate video game environments
Shows how to turn a daytime summer scene into a nighttime winter scene using Photoshop and After Effects, with illustrator David Mattingly's production-proven matte painting techniques.
Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.
Shows how to design a variety of vibrant 3D type effects in Photoshop Extended.
Shows how to build, illuminate, and render realistic 3D scenes in Photoshop CS5 Extended.
Drawing six kinds of objects and manipulating them in 3D space.
Create textured type and drawing objects that can be manipulated in 3D space in Photoshop.
Reviews the new 3D panel in Photoshop CS4, and demonstrates how to use 3D files in other applications.
How to take advantage of Photoshop CS3 Extended's revolutionary 3D and video capabilities.