From the course: The Power of PreViz at BMW Group DesignworksUSA
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Studio demo
From the course: The Power of PreViz at BMW Group DesignworksUSA
Studio demo
(music playing) Gary Fitzgerald: I'm going to show you a process that I've developed that addresses one of the biggest problems in visualization. Which is simply the time it takes to get from the notion to the sketch, to the sculpture, to the images for review. So what we're looking at here is the workflow. I'm taking this little 3-inch pencil sketch that I've done, you know, in my car or lunch you something when I had this sudden idea. You know, little 3-inch sketch. And throwing it into the digital sketch tool knocking out something that I like it's gestural, it has the feeling I'm after, maybe a little tone. Just to that degree it is that's all I need, because I'm going then go into this sculpting tool, and I'm rapidly make a model. These are wood's. So undo that, and let's go to Metal and take a look at what I am seeing here. I like Rust. Let's see what we got here. I am not liking it. So I might go back to change texture and go hunt for something else. And we can get these guys…
Contents
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Why is previsualization important for automotive?2m 22s
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Exploring the history of previsualization for automotive8m 21s
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How were you introduced to previsualization?4m 22s
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Studio techniques5m 27s
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Studio demo2m 40s
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How is linear media used?2m 35s
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What's your favorite story about previsualization?5m 52s
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What's the future for previsualization?1m 52s
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