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Interested in game making? Start in Unity—a game engine for mobile and desktop games and real-time simulations. Author Adam Crespi shows techniques used in game development with Unity and introduces the basics of scripting and game functionality. First, learn how to import models and textures, organize your project and hierarchies, and add terrain, water, and foliage. Next, Adam explores how to use lighting to bring the game to life, and add rendering, particles, and interactivity. The end result is a sample game with a lush environment, fully animated characters, and some basic interactive gameplay.
Hi, I'm Adam Crespi and welcome to Unity 4.3 Essential Training. In this course we will look at building a small game in Unity 4.3. I'll start by showing you how to bring in assets and textures and organize your project and scene hierarchy. Then I'll show you how to place models in and use the new 2D Sprite Editor. We'll see how to create lights in the game and bring the game to life through color and shadow. We'll create particles and add inner activity and animation to our game.
We'll be covering all of these features plus plenty of other tools and techniques. Now let's get started with Unity 4.3 Essential Training.
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