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Interested in game making? Start in Unity—a game engine for mobile and desktop games and real-time simulations. Author Adam Crespi shows techniques used in game development with Unity and introduces the basics of scripting and game functionality. First, learn how to import models and textures, organize your project and hierarchies, and add terrain, water, and foliage. Next, Adam explores how to use lighting to bring the game to life, and add rendering, particles, and interactivity. The end result is a sample game with a lush environment, fully animated characters, and some basic interactive gameplay.
Thanks for watching the Unity 4.3 Essential Training. And I hope you had as much fun making the game as I did teaching. If you'd like to go further, I'd highly recommend the C Sharp Essential Training with Joe Marini. It's a great way to get immersed in code and really bring functionality in your game. I'd also like to recommend animating characters with Mecanim in Unity 3D by Sue Blackmon. It's an in depth look at the Mecanim character animation system for bringing life and multiple animations to characters and objects in your game.
Finally I'd like to recommend Materials and Lighting in Unity. It's a course I developed on material and light, and goes in depth into the different shaders and possibilities in Unity. To make your game look simply amazing. Thanks again for watching Unity 4.3 Essential Training, now get out there and make some really fun games in Unity.
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