From the course: 3ds Max: Rendering Interiors
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Adjusting the Photographic Exposure for stylized imagery - 3ds Max Tutorial
From the course: 3ds Max: Rendering Interiors
Adjusting the Photographic Exposure for stylized imagery
The photographic exposure plays a critical role in how we see our images. So far I've got my sun angled in and the shadows soften. But I haven't really calibrated my camera at all. I'll press eight and this pulls up my environment and effects dialog. Alternately, we could choose rendering and environment and exposure settings. The photographic exposure then gives us control over the image in two ways. We can either work by an exposure value or by a photographic exposure using the shutter speed, aperture or f-stop, and film speed or ISO. I'm going to switch over to the photographic exposure, and we have presets if we'd like, starting out with an outdoor daylight and a clear sky, or indoor daylight for example. When we switch over, for example choosing indoor daylight, we get a different value in our lighting. We can see parts of the image almost blow out and then we can pull them back if we need. When the daylight system starts out, it's calibrated for the sunny 16 rule, meaning that…
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