From the course: Learning Character Animation
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Animating dialogue: Body motion
From the course: Learning Character Animation
Animating dialogue: Body motion
Now that we have the mouth working, we can go ahead and animate the rest of the character. Now some people will animate the character first and the mouth second, and that's, a lot of times, the best way to do it, particularly if you have broad body movements. But in this case, it's just the head and shoulders shot, so we can certainly do the mouth first. So the first thing I want to do is listen to the track and see what we have and try and envision what I want the character to do. >> I can speak now. I can speak now. I can speak now. >> So, in this piece of dialogue, the most important word is the word speak. And so I want to emphasize that. So if I emphasize that, I'm probably going to put a blink over that. So, I'm going to go ahead and start with that. Now the word speak. Happens right between say frames 10 and 16 or so. And so I'm going to go ahead and start the blink a little bit earlier than that. Say frame eight or nine. In fact let's go to frame eight here. And we're going to…
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Contents
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Understanding phonemes3m 41s
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Animating vowel phonemes: A, E, and I7m 38s
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Animating vowel phonemes: O, U, and Y7m 27s
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Animating consonant phonemes: B, T, and S7m 43s
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Animating consonant phonemes: M, F, and L6m 2s
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Animating dialogue: Lip sync5m 58s
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Animating dialogue: Body motion4m 4s
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